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Sleep Better is an experience which focuses on letting users get a better sleep. Sleep Betters’ primary target users include teenagers, Next Billion Users, and basically the people who have messed up sleep patterns and wake up tired.

My role

I was a UX designer responsible for designing the whole app and website from conception to delivery. (responsibilities included conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs and responsive design)

The problem

Current lifestyles and inadequate knowledge on how sleep works have left people with incorrect sleeping habits, which are drivers for bad sleep and being tired during the day. So people need help to:


Introducing Sleep Better

How will the app work?

Consider the case of Sara, who wants to get adequate sleep. She just needs to install Sleep Better app, set up a sleep schedule that works for her, if she has trouble falling asleep she can set up pleasant sleep sounds and app lock to eliminate screen time before sleep, and she's all set.

And then every time she needs to sleep she can activate sleep tracking by saying Good Night to the smart assistant (AI) in her phone, watch, smart speakers or manually in app.

The screens below shows how it'll unfold:

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How will the website work?

Consider the case of Ninad who wants to know why he's having problems sleeping. He just needs to track his sleep on the Sleep Better app and the app will analyze the data to detect the problem and redirect him to the Sleep Better website to know more about sleep disorders and what actions he should take next.

Or if he is not yet using the Sleep Better app searches on the internet/Sleep Better website for the sleep disorder, and reads information on the disorder.

The screens below shows how it'll unfold: